the creation wing of the bBuzz studio — sound and sight, artist-first.
Describe what you want, the harness builds it, you see and hear it, then you fork it and make it yours.
⚙ everything the AI seat touches wears the gear badge; everything you forge from it is yours.
what it is
A forge for artists who want instruments, not presets. One loop drives both media:
describe → build → preview → iterate → fork. The sound side compiles real audio plugins
(CLAP, built on nih-plug); the sight side grows generative pieces from a seed. Nothing here is
locked: every template opens to its full source, and the whole estate is a public Rust-and-web
workspace you can read end to end.
the teaching promise
No build without an explain block — the harness says what it chose and why, what each
knob does, and suggests one small thing to try. A teacher, not a vending machine.
Practice loops — one change at a time, narrated: "you raised density — the lace
tightened." A bad change is a finding, not an error.
Guidance that ends by pointing at the source — the lane succeeds when you outgrow it.
the fork law: every piece can be forked with one gesture — roll the seed,
copy the link — and the parent stays untouched, forever. The community's fork-tree is the gallery.
BuzzGain ⚙ — the forge's first audio template: drive → tape saturation → trim → a
hard-wired safety wrapper (soft-knee limiter, NaN/∞ silence, crash guard). Built as a real CLAP
plugin on our own box, host-validated (29/44, identical to the reference implementation), with
VST3 as a deliberate GPLv3-gated opt-in. The human ear-test in a DAW is the one receipt still
owed — that one's on a human with headphones.
The forge: SPEC-BUZZFORGE-1 (ratified 2026-08-21) · PF-1 CLAP-default, VST3 opt-in behind its
GPLv3 notice · BF-2 platform Canvas/SVG, zero third-party render deps · multiplayer via Yjs (MIT) over any
bytes-medium · ⚙ on every AI-touched output, human/⚙ review before any share · built for the poor starving artist.